Nov 17, 2009, 04:26 AM // 04:26
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#21
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Lion's Arch Merchant
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Anet allows such powerful skills to exist in PvE mode because they realize that the player can simply choose not to bring them if it might ruin his experience. Shadow form too gay or Ursan too powerful? Don't use it then. Don't always rely on Anet to dictate what's fun - set your own challenges and goals. Focus on the aspects of the game that are enjoyable, and consider things like shadowform a cheat code.
Wish the same could be said of PvP...
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Nov 17, 2009, 04:59 AM // 04:59
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#22
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Wilds Pathfinder
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
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Quote:
Originally Posted by tealspikes
Anet allows such powerful skills to exist in PvE mode because they realize that the player can simply choose not to bring them if it might ruin his experience. Shadow form too gay or Ursan too powerful? Don't use it then. Don't always rely on Anet to dictate what's fun - set your own challenges and goals. Focus on the aspects of the game that are enjoyable, and consider things like shadowform a cheat code.
Wish the same could be said of PvP...
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true.... but for what its worth ....
Ursan Blessing(before nerf)(any profession)<<<<<Shadowform
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Nov 17, 2009, 05:20 AM // 05:20
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#23
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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When playing H/H, I run an AP-based build, using smiting prayers, shadow arts, and norn shouts for a massive damage spike. Combined with discord trio it takes down enemies hilariously fast.
When playing with humans, I run HB. Sometimes UA or WoH. I do plan to look into more monk builds later though, possibly a glimmer build.
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Nov 17, 2009, 07:44 AM // 07:44
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#24
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Academy Page
Join Date: Aug 2009
Guild: Shadow Form is Underpowered [Lies]
Profession: Mo/
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Quote:
Originally Posted by Eskimoz
What is this....."Creativity" you speak of? Is it a PvP map?
Flavor of the month.
also known as Assassins.
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Naa assassins are FoTY. All they do is farm nowdays /yawn.
But, I agree with paranon, not only because I actually runthe FoW with him ...
But generally the only time you will find balanced stuff where people GENERALLY wont moan about builds are the Zmissions.
But then again, you get the hardcore nuts that pug them across 6 characters that just expect a player-type discordway, and I'm sorry but players cant spike discord as effectively as the heroes as well as do everything else.
Which is what makes it rather boring really.
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Nov 17, 2009, 04:58 PM // 16:58
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#25
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Site Contributor
Join Date: Aug 2006
Location: UK
Guild: [Zraw]
Profession: Mo/
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I would just like to make the point that speed-clear "cookie cutter" builds are not necessarily for the greedy and lazy and they are not necessarily boring. Pugging speed-clears is boring, and i wonder why anybody does it, but in a guild team, like i do it, they can be very fun to do. Just because it's meta and lame doesn't mean that it can't be fun.
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Nov 17, 2009, 09:10 PM // 21:10
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#26
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Not so sure anymore, the game's been out for four years so a lot of the original playerbase has moved on. Haven't been in many guilds nowadays that want to run creative builds- they want the fastest teams so they can get their loot for GW2.
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Nov 18, 2009, 05:33 AM // 05:33
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#27
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Krytan Explorer
Join Date: Nov 2007
Location: In your backline
Guild: No Tags [NONE]
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all I have to say to this is:
HAMMER-NECRO LFG FOR HM. need axe-wielding smitey-rit and some PETS and 3x mesmer infusers to go!
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Nov 18, 2009, 08:09 AM // 08:09
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#28
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Quote:
Originally Posted by Kain Fz
Actually, Martin, I was saying a way to kill frostmaw without the actual battle itself taking 20 minutes with only 3 people, as was implied by you.
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I was referring to the entire dungeon start to finish...
Quote:
Originally Posted by Kain Fz
But good job trying to find twist a humorous post making fun of Guild Wars`design as an excuse to bash other members though, and to be harsh in the bashing too.
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Trollish non sequitur posts get harsh responses. You want to have a discussion? Happy to do that.
Quote:
Originally Posted by majikmajikmajik
i see you skipped out on the fun part. nothing in my post implied CoP, why would you bring it up?
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Because the build you're describing is what people used to VS farm with using CoP. You're just echoing a different skill than CoP, and you've stuck some skills on the bar that have some synergy with the skill you're echoing. That's all. As a result, the build doesn't qualify as "creative". It's a retread of an existing concept.
The VS farm was creative. It involved a fairly challenging run and killing critters through walls. Nobody had ever killed critters through walls before.
Creative doesn't necessarily have to be optimal. But it has to be effective. If it's not, that's gimping, which is another proposition altogether.
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Nov 18, 2009, 08:21 AM // 08:21
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#29
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Forge Runner
Join Date: Oct 2006
Profession: E/Mo
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Quote:
Originally Posted by Martin Alvito
Creative doesn't necessarily have to be optimal. But it has to be effective. If it's not, that's gimping, which is another proposition altogether.
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Gimping by defintion is something suboptimal. Being creative is suboptimal, therefore being creative is gimping yourself.
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Nov 18, 2009, 11:20 AM // 11:20
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#30
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Hall Hero
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Quote:
Originally Posted by DreamWind
Gimping by defintion is something suboptimal. Being creative is suboptimal, therefore being creative is gimping yourself.
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^Indeed. "Why be creative when you're already winning?"
A sad state of game we live in...
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Nov 18, 2009, 11:27 AM // 11:27
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#31
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Nothing, tra la la?
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Yep, people who like to have fun and not speed clear every moment of their time do still exist. lol. My guild does things often together - be it dungeons, FoW, etc. People bring whatevert they wish and we all have a blast. <3
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Nov 18, 2009, 11:45 AM // 11:45
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#32
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Forge Runner
Join Date: Oct 2006
Profession: E/Mo
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Quote:
Originally Posted by Bryant Again
^Indeed. "Why be creative when you're already winning?"
A sad state of game we live in...
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There is no need to be creative. If the game presented a need to be creative, more people would be creative. As it stands, being creative just makes you win less and is slower than being optimal (but you can easily in with both).
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Nov 18, 2009, 02:04 PM // 14:04
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#33
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Frost Gate Guardian
Join Date: Mar 2008
Guild: [DL]
Profession: Mo/
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Quote:
Originally Posted by The Josip
So are there any teams/guilds that have fun running various (team) builds in PvE these days, or everyone just takes FotM/random stuff and goes with PUG?
I see all-mesmer-group is still meeting saturday evening in War camp, but anyone else?
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We use Earth Shaker warriors to plow our way through urgoz and fow, much more fun than having a sin ball it up and press 1 2 3.
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Nov 18, 2009, 02:58 PM // 14:58
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#34
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Krytan Explorer
Join Date: Nov 2007
Location: In your backline
Guild: No Tags [NONE]
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Quote:
Because the build you're describing is what people used to VS farm with using CoP. You're just echoing a different skill than CoP, and you've stuck some skills on the bar that have some synergy with the skill you're echoing. That's all. As a result, the build doesn't qualify as "creative". It's a retread of an existing concept.
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THAT is funny.
That build he spoke of, echoing the 'sin using Explosive Growth & a teammates Barbs & MoP, and all that - has one thing in common with the CoP cheat you thought of as 'creative' - which is Arcane Echo. So, now ANY build that uses Arcane Echo is just a copy of the CoP exploit-through-a-wall VSF?
"you copy a different skill & use synergy with different skills but its the same bar" is seriously hilarious. next any warrior with a sword attack is just using a 'retread' of an existing idea.
Back on-topic:
As for creative,
I have PvP'd as an Onslaught Hammer Derv - and won. I've played a Ranger with Daggers - and won. Spearchucker dervs, Water Mesmer, and a few other lulz builds we put together - for fun. The wins were icing and the losses were a blast.
I have PvE'd in all-one-class groups; other groups where noone in the party had a skill on thier bar from thier own primary profession; Cleared Tombs, Snowmen, and some other dungeons in a truly funny team with only candycane weapons allowed; Seen a shadow-stepping 'Sin bouncing around the party like a madman as a touch-healer (which was funny as hell), and MANY other teams of this nature.
I assure you, there are still ways to be creative, however, the FUN of playing the game is much more about the people youre playing with than whatever build you all brought, from the most "creative" to the most mundane, if noone's laughing youre not doing it right.
"ummm....our team has a bunch of flamingos..."
"yes it does."
"Hmm. Am I expected to heal them?"
"Oh yes. If a flamingo dies you're no longer an officer."
"..."
"I'm pretty sure the middle one is on fire right now."
creative is good, but more importantly, have fun, folks.
Last edited by Sir Cusfreak; Nov 18, 2009 at 03:12 PM // 15:12..
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